GAME ARTIST / UI ARTIST
King (Malmö/Stockholm, Sweden)
2015 - Present
· Generalist with focus on UI/ for mobile games
· Consult and collaborate with teams for best UI/UX practices
· Create prototypes, wireframes and user flows
· Facilitate user tests, create UX reports and present findings
· Create art for user interface, animations, VFX, 3D art and illustrations
· Establish style guides and pipelines
· Work with game engine and implement designs/art
1st Playable Productions (Troy, New York)
· Lead art team in establishing art direction for games on handheld devices
· Work closely with clients and team to develop new IPs and align game vision
· Design game flows, wireframes and prototypes
· Visual development and character design
· Create game ready characters, animations, assets and UI
· Implement art and GUI into engine.
· Manage and oversee project tasks, scope and milestones.
ART PRODUCTION LEAD / 2D ARTIST
Machine Union LLC (San Diego, California)
· Advise and manage artists through production pipelines
· Work closely with directors through iteration and feedback
· Concept and create UI menus
· Create and animate characters, backgrounds, props and effects.
Double-Take Media Solutions (San Diego, California)
· Concept character, props and environments
· Work closely with team to create art direction
· Create 3D characters and assets.
EDUCATIONBachelor of Science: Media Arts and Animation
The Art Institute of California: San Diego
Wireframes & Layouts
Adobe After Effects